Tell us what you would like to see with Sculpt. Give us your wish list here!
                                                                                                               SiNi Si
                                                                                                    Tell us what you would like to see with Sculpt. Give us your wish list here!
    SiNi Si   IgNite Sculpt wish list
                                                                                                                                                                
                                                                                                        
                                                Tell us what you would like to see with Sculpt. Give us your wish list here!
                                        Tell us what you would like to see with Sculpt. Give us your wish list here!
                                        Tell us what you would like to see with Sculpt. Give us your wish list here!
Would it be possible to have "Attach objects by Name"?
    chris_336 
                                                Would it be possible to have "Attach objects by Name"?
   chris_336 
                                                Would it be possible to have "Attach objects by Name"?
                                        Would it be possible to have "Attach objects by Name"?
                                        Would it be possible to have "Attach objects by Name"?
On the various explode object options it would be great if the original object name was retained as a prefix for the exploded object names. That way it's easier to work out what it related to originally in scene explorer.
    alex_1489 
                                                On the various explode object options it would be great if the original object name was retained as a prefix for the exploded object names. That way it's easier to work out what it related to originally in scene explorer.
   alex_1489 
                                                On the various explode object options it would be great if the original object name was retained as a prefix for the exploded object names. That way it's easier to work out what it related to originally in scene explorer.
                                        On the various explode object options it would be great if the original object name was retained as a prefix for the exploded object names. That way it's easier to work out what it related to originally in scene explorer.
                                        On the various explode object options it would be great if the original object name was retained as a prefix for the exploded object names. That way it's easier to work out what it related to originally in scene explorer.
Yes would like to see with Sculpt.
___________________________________________________
Moshe Strugano (Attorney - Moshe Strugano & Co. Law firm)
    moshestrugano 
                                                Yes would like to see with Sculpt.
___________________________________________________
Moshe Strugano (Attorney - Moshe Strugano & Co. Law firm)
   moshestrugano 
                                                Yes would like to see with Sculpt.
___________________________________________________
Moshe Strugano (Attorney - Moshe Strugano & Co. Law firm)
                                        Yes would like to see with Sculpt.
___________________________________________________
Moshe Strugano (Attorney - Moshe Strugano & Co. Law firm)
                                        Yes would like to see with Sculpt.
___________________________________________________
Moshe Strugano (Attorney - Moshe Strugano & Co. Law firm)
Attach objects by Group
    a_nak 
                                                Attach objects by Group
   a_nak 
                                                Attach objects by Group
                                        Attach objects by Group
                                        Attach objects by Group
I would really like to see some landscape generation tools be added to the Sini suite, and I guess it wold fall under the purview of the Sculpt tools.
Landscapes are always a pain to model/update and it would be interesting to see what you could bring to the table. We are still using the defunct Populate Terrain at my studio but its getting flakier and flakier. I am certain you could do better!
    william_4154 
                                                I would really like to see some landscape generation tools be added to the Sini suite, and I guess it wold fall under the purview of the Sculpt tools.
Landscapes are always a pain to model/update and it would be interesting to see what you could bring to the table. We are still using the defunct Populate Terrain at my studio but its getting flakier and flakier. I am certain you could do better!
   william_4154 
                                                I would really like to see some landscape generation tools be added to the Sini suite, and I guess it wold fall under the purview of the Sculpt tools.
Landscapes are always a pain to model/update and it would be interesting to see what you could bring to the table. We are still using the defunct Populate Terrain at my studio but its getting flakier and flakier. I am certain you could do better!
                                        I would really like to see some landscape generation tools be added to the Sini suite, and I guess it wold fall under the purview of the Sculpt tools.
Landscapes are always a pain to model/update and it would be interesting to see what you could bring to the table. We are still using the defunct Populate Terrain at my studio but its getting flakier and flakier. I am certain you could do better!
                                        I would really like to see some landscape generation tools be added to the Sini suite, and I guess it wold fall under the purview of the Sculpt tools.
Landscapes are always a pain to model/update and it would be interesting to see what you could bring to the table. We are still using the defunct Populate Terrain at my studio but its getting flakier and flakier. I am certain you could do better!